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There are 10 grades (rarities/tiers) of monsters, Both, soul drop chance and capture chance are NOT determined by rarity alone, but are a good indicator.
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There are 10 grades (rarities/tiers) of monsters:
 
{| class="article-table"
 
{| class="article-table"
 
!Grade
 
!Grade
 
!Rarity
 
!Rarity
 
|-
 
|-
|1
+
|
 
|
|Common
 
 
|-
 
|-
|2
+
|
 
|
|Uncommon
 
 
|-
 
|-
|3
+
|
 
|
|Rare
 
|-
 
|4
 
|Very Rare
 
|-
 
|5
 
|Epic
 
|-
 
|6
 
|Heroic
 
|-
 
|7
 
|Ultra Heroic
 
|-
 
|8
 
|Legendary
 
|-
 
|9
 
|Mythic
 
|-
 
|10
 
|Divine
 
|-
 
|11
 
|God (not implemented)
 
 
|}
 
|}
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