Work in progress
Main List
Following is an "at a glance" listing of creatures and their skills. Sometimes when building your army it's nicer to look for "what" it does opposed to searching individually.
Ordered by max grade but sortable by any column (hold shift to sort by multiple columns), skills are based on max grade. "Obtained from" defines the "cheapest" known way to obtain.
Creature names change frequently in game, and sometimes simpler names were used to define the category of evolutions, a link to the page (if it exists) is provided for picture reference/additional research.
Name | Max Grade | Type | Skill Type | Skill Effect | Obtained From |
---|---|---|---|---|---|
Wasp | 4 | Attacker | On Attack | Decrease enemy HP by 75% | Maps |
Hornet | 4 | Ranged 2 | On Attack 70% | Stun enemy 3 turns | Maps |
Swarm | 4 | Ranged 2 | On Attack | Attack 4 enemies 125% dmg | Maps |
Shooter | 4 | Ranged 2 | On Attack 17% | Deals 3x crit damage | Maps |
Undead Archer | 4 | Ranged 2 | On Attack | +80 ATK | Maps |
Thief | 4 | Attacker | Being Attacked 33% | Evade attack | Maps |
Skeleton | 4 | Attacker | On Death | Revive with 75% 2 times | Maps |
Ghost | 4 | Attacker | On Attack | Increase ATK +200% of target's DEF | Maps |
Bandit | 4 | Attacker | On Kill | +35% ATK | Maps |
Fencer | 4 | Attacker | On Attack | Attack 3 tiles in a row, 70% dmg subsequent enemies | Maps |
Boar | 4 | Stout | Being Attacked 62% | Return 100% dmg to melee attackers | Maps |
Undead Boar | 4 | Attacker | On Attack | Steals 10% DEF | Maps |
Wolf | 4 | Attacker | On Attack 50% | Attack 3 times | Maps |
Zombie Wolf | 4 | Attacker | Being Attacked 53% | Counterattacks | Maps |
Trapper | 4 | Stout | Aura (2) | +50% REG friendly beasts | Maps |
Weapon smith | 4 | Stout | Aura (1) | +30% ATK friendly melee | Maps |
Orange Mushroom | 4 | Stout | Being Attacked | Enemy melee misses 50% for 3 turns | Maps |
Brown Mushroom | 4 | Stout | Being Attacked | Summon Carnivorous Shroomy 2 turns | Maps |
Green Mushroom | 4 | Stout | Being Attacked | Damages enemes 3 tiles around with 160 dmg | Maps |
Cleric | 6 | Ranged 1 | On Attack | Heals 1 friendly unit next to him | Maps |
Tree | 6 | Defender | Aura (2) | +35% ATK friendly ranged | Maps |
Dark Tree | 6 | Defender | Aura (1) | Return 70% dmg for friendly demons | Maps |
Orc | 6 | Attacker | On Attack 30% | Deals 3x crit dmg | Maps |
Dead Orc | 6 | Attacker | On Attack 80% | Stun enemy 3 turns | Maps |
Archer Girl | 6 | Ranged 2 | On Attack | Attacks 3 tiles in a row, 100% dmg to subsequent | Maps |
Phantom Girl | 6 | Ranged 2 | On Attack | Decrease enemy HP by 65% | Maps |
Imp | 6 | Attacker | On Attack | +9% ATK | Maps |
Skull | 6 | Attacker | On Death | Enemies 1 tile around, take 10,000 dmg | Free Crypts |
Blue Spider | 6 | Ranged 2 | On Attack | Ignores 100% DEF | Maps |
Green Spider | 6 | Ranged 2 | On Attack | Enemies miss 75% for 4 turns | Maps |
Black Spider | 6 | Ranged 2 | On Attack 70% | Summons Little Mad Gloomwidow 2 turns | Maps |
Goblin | 6 | Ranged 2 | On Attack 55% | Attacks 3 times | Maps |
Vampire | 6 | Attacker | On Attack | Steals 29% HP | Maps |
Green Plant | 6 | Ranged 2 | On Attack | Splashes 45% damage | Maps |
Yellow Plant | 6 | Ranged 2 | On Attack | Attack 3 tiles in a row, 100% dmg subsequent enemies | Maps |
Cactus | 6 | Attacker | On Attack | Splashes 50% damage | Maps |
Gorilla | 6 | Stout | Aura (1) | +800 ATK friendly beasts | Maps |
Swordsman | 6 | Stout | Aura (1) | Return 780 dmg for friendly humans | Maps |
Fed Pudge | 6 | Ranged 2 | Aura (1) | +18% evade chance friendly melee | Free Crypts |
Angel | 6 | Attacker | Being attacked 60% | Blocks 100% melee dmg | Maps |
Harpy | 6 | Ranged 2 | On Attack | Attacks 8 times | Free Crypts |
Orange Scorpion | 8 | Stout | On Attack | Steals 15% DEF | Maps/Reborn |
Black Scorpion | 8 | Ranged 2, Stout | On Attack | Attacks 4 enemies 290% dmg | Reborn |
Autumn Plant | 8 | Stout | Aura (1) | +55% DEF friendly demons | Maps/Pal Crypts |
Purple Beetle | 8 | Defender | Aura (2) | Friendly ranged attack 2 times with 30% chance | Maps/Reborn |
Black Beetle | 8 | Defender | Being Attacked | Enemies 1 tile around, take 2,000 dmg | Pal Crypts/Reborn |
Cat Thief | 8 | Attacker | On Attack | Hit 4 enemies on chain, 50% damage to each subsequent | Pal Crypts/Epic quest (complete dailies) |
Frostblade | 8 | Attacker | On Attack | Attack 3 tiles in a row, 80% dmg subsequent enemies | Reborn |
Postulant | 8 | Attacker | On Attack | Splashes 400% dmg | Reborn |
Samurai | 8 | Attacker | Being attacked 90% | Stuns enemy 3 turns | Pal/Ranking Crypt |
Gargoyle | 8 | Defender | Being attacked | +400 DEF | Reborn |
Ghost Warrior | 8 | Defender | Being attacked 55% | Stuns enemy 4 turns | Maps/Reborn |
White Warrior | 8 | Defender | Aura (2) | 60% chance to block 1,000 dmg for friendly humans. | Maps |
Succubus | 8 | Ranged 2 | On Attack | Attacks 5 enemies with 100% dmg | Reborn |
Wood Nymph | 8 | Ranged 2 | On Attack | Heals 3 friendly beasts | Maps/Pal Crypt |
Sorceress | 8 | Ranged 2 | On Attack | Heals 3 friendly humans | Pal/Rank Crypts/Reborn |
Banshee | 8 | Ranged 2 | On Attack | Heals 3 friendly demons | Pal/Rank Crypts/Reborn |
Orcish Witch | 8 | Ranged 3 | Aura (2) | +45% ATK for friendly beasts | Reborn |
Enchantress | 8 | Ranged 2 | On Attack | Transforms enemy into Nettle Swine for 3 turns | Reborn |
Fiery Maiden | 8 | Ranged 3 | On Kill | Summons Morte, Efreet Familiar on dead creature 3 turns | Pal/Gem Crypts |
Witch | 8 | Ranged 3 | On Attack | Steals 17% ATK | Maps/Reborn |
Thunder Mage | 8 | Ranged 2 | On Attack | Hits 5 enemies in a chain, 100% subsequent enemies | Maps/Pals Crypt/Reborn |
Water Mage | 8 | Ranged 3 | Aura (2) | +30% evade chance for friendly humans | Maps/Pals Crypt/Reborn |
Earth Mage | 8 | Ranged 3 | Aura (2) | +50% DEF for friendly humans | Reborn |
Fire Mage | 8 | Ranged 2 | On Attack | Splashes 55% damage | Maps/Pals Crypt/Reborn |
Demon Mage | 8 | Ranged 3 | Aura (2) | +45% ATK for friendly demons | Reborn |
Necro Mage | 8 | Ranged 3 | On Kill | Summons Ardi, Skeleton's Warchief on dead creature 4 turns | Reborn |
Hangyouku | 8 | Ranged 2 | On Attack 80% | Attack enemies 3 times | Pal/Ranking Crypts |
Manticore | 8 | Attacker | Being attacked | Counterattacks | Reborn |
Lion | 8 | Attacker | On Attack | Steals 50% HP from enemies | Reborn |
Shaman | 8 | Ranged 3 | Aura (2) | +45% ATK for friendly females | Maps/Pals Crypt/Reborn |
Basilisk | 8 | Stout | Aura (2) | -50% DEF for enemies | Reborn |
Undead Gorilla | 8 | Defender | Aura (2) | +400 REG for friendly demons | (removed) |
Dead Gorilla | 8 | Defender | Aura (1) | -50% SPD for enemies | Maps/Pals Crypt/Reborn |
Ninja | 8 | Attacker | On Attack | Increases ATK for 300% of target's ATK | Reborn |
Fire Elemental | 8 | Attacker | Aura (1) | +30% chance to attack twice for friendly demons | Pal/Ranking Crypts |
Troll | 8 | Stout | Aura (2) | +800 REG for friendly melee | Reborn |
Night Warrior | 10 | Defender | Aura (1) | +50% ATK for friendly humans | Maps/Ranking Crypts |
Shadow Walker | 10 | Attacker | On attack | Steals 22% ATK | Ranking Crypts |
Green Warrior | 10 | Attacker | Being attacked 50% | Evades attack | Ranking Crypts |
Yellow Warrior | 10 | Attacker | On attack 62% | Deals 4.5x crit dmg | Ranking Crypts |
Terror | 10 | Attacker | On attack | Swaps ATK with enemy's ATK (if higher) | Gem Crypts |
Vixen | 10 | Ranged 3 | On attack | Steals 60% HP | (removed?) |
Vixen | 10 | Ranged 3 | Aura (1) | 2.5x crit dmg for friendly demons | Gem Crypts |
Phoenix | |||||
Blue Djinn | 10 | Ranged 3 | Aura (1) | 25% chance to ignore 90% DEF for friendly ranged | Ranking Crypts |
Pink Djinn | |||||
Skeleton Dragon | |||||
Teal Dragon | |||||
Green Dragon | |||||
Blue Dragon | |||||
Black Dragon |
Notes on skills:
Proc Rates
Proc rates in pvp/pve are as stated. However, versus PVE bosses, the rates are usually around 10% and some things are disabled (like transforms). May need a separate table of what does and does not proc on bosses.
Steals
Skills with "Steals ATK/DEF" actually remove the stolen amount from the enemy. However "Steals HP" does not remove the stolen hp, just recovers.
Transform
If a skill has a "summon" on kill/on attack. Then the % stats of the caster will go to the creature created on the battlefield.
If a skill has summon on allies (like the pumpkinling), it means "on ally death". Same % stats of caster carry over as above.
If a skill has transform enemy, a 0% creature will be created, with the maps stats, meaning a champion nightmare map could still spawn a 23k+ HP orange mushroom I.
Turn Duration
For stuns/transforms, a turn duration of 2, may actually be only 1 turn. Since being transformed at the start will be 1, and the 2nd turn will be the end. Effectively meaning, only 1 full round will show the effect. That is why 3 turns is a little more preferable, as you can strategize more easily, a full round on the effect.
Attack X Times
Buff Stacking
Exact duplicate buffs do NOT stack, however different grades DO stack. So a gorilla V and gorilla VI actually give: 1,400 ATK to beasts (600+800).
This can be especially effective for the +ATK% buffs on your strongest splash creature for mid to end game play, when you only have 1 or 2 strong creatures.
(Added search terms: Creature Skill List, Skills Table, Skills List)